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Fictional · coach-reviewed
Alex Moreno
Your Swing Blueprint: Stay on the line, then adjust
High School (15+). Draft age band. Needs Jeff before any age-specific number is used. The scale stays 20–80. This player is compared only with their own past. Meter lines stay where they are today.
Scouting scale 20–80. 50 = average for your level of play.
Swing Score
Swing Score 54: this is the average of the concepts on this report. Adjustability is the next step.
Your Swing Blueprint: Stay on the line, then adjust
Up 8
Swing Score was 46 on Aug 12.
- Under 45
- 45 to 54
- 55 and up
Open drills in the app for the video.
If a coach says it
Tap a word. The coach's wording stays on the coach screen.
barrel
The fat end of the bat. That is the part that should meet the ball.
stay connected
Your hands and your hips start the swing together. The hands do not run off on their own.
hip-shoulder separation
The hips start to turn while the shoulders stay closed for a moment. Then the chest follows.
casting
The hands push the bat away from the body too early, before the body has started the swing.
attack angle
How much the bat is tilted up or down when it meets the ball.
oppo
The field on the same side the hitter stands. For a right-handed hitter, that is left field.
rollover
The bat rolls over the top of the ball, so the ball is pounded into the ground.
posted finish
After the swing or the throw, the front leg stays firm instead of collapsing.
scap load
The back shoulder blade pinches together before the swing starts.
layback
The throwing arm tips back, with the palm facing away, before the ball comes forward.
drop and drive
The back knee bends, then the back leg pushes the body toward home.
kinetic chain
The legs and hips start the move. The chest follows. The bat or the arm is last.
front toss
A partner stands a few steps in front and flips the ball underhand.
machine
A pitching machine throws the ball. A coach sets the speed. It is not a person pitching yet.
live
A person throws the ball, closer to a game. This comes after the tee and the easy flips.
3x10
Three sets of ten. Rest a little between sets.
tee
A stand that holds the ball still. No one throws.
high-cock slot
The throwing hand is up by the shoulder when the front foot lands.
glove side
The side of the body the glove is on.
line drive
The ball leaves flat, not popped up and not chopped into the ground.
bullpen
Pitchers throw in practice, usually with no batter, or with a coach hitting. It is not a game yet.
dry work
Swings or moves with no ball. You are practicing the body, not the result.
off-speed
A pitch that is slower than the fastball, such as a changeup or a curve.
pull side
The side the hitter's body turns toward. For a right-handed hitter, that is left field.
Swing foundations
Foundation Score
Foundation Score 56: this is the average of connection, force, and path. Path is the next step.
No earlier number
Connection
No earlier numberConnection 55: On the middle-in toss, your hands stay back until the hip goes. Hold this.
Above avg for level
Craftsman · Machine or mixed throwsYour hands and your hips move as one swing.
You already. On the middle-in toss, your hands stay back until the hip goes.
Leaking. The hands are not the first leak.
Proof. Contact on the middle of the bat.
Measured. Hand drift 3.3 in. The system scored Connection from this.
If you clean this up. This is already in the high band. Holding it is the work. Projection, not a score change.
Front Foot vs Back Foot Contact (machine) is the drill that moves this.
Sample
Flaw fix
The hands are not the first leak.
Root cause. The body and fat end of the bat work together.
Coaching cues
- Contact with the body behind it.
Drill prescription
Front Foot vs Back Foot Contact (machine)
In everyday words. Contrasting contact points with machine feeds to feel where connected contact happens.
Rung. Machine
Reps. 2 sets of 8
Pass. 5 of 10 reps are barreled with the hands staying inside the ball (no cast, no push) and the chest turned at contact
Equipment. pitching machine
Contrasting contact points with machine feeds to feel where connected contact happens.
Machine Front Toss High-Rep
In everyday words. Machine replaces the tosser for a consistent feed and high reps of the same connected pattern.
Rung. Machine
Reps. 3 sets of 10
Pass. 5 of 10 reps are barreled with the hands staying inside the ball (no cast, no push) and the chest turned at contact
Equipment. machine
Machine replaces the tosser for a consistent feed and high reps of the same connected pattern.
Force
No earlier numberForce 63: Your back heel stays down and the front leg stays firm. Hold this.
Above avg for level
Craftsman · Machine or mixed throwsHow much of your body gets into the ball. Swinging harder is not the same thing.
You already. Your back heel stays down and the front leg stays firm.
Leaking. Do not chase a bigger swing.
Proof. The ball jumps when the line is true.
Measured. Bat speed 63.5 mph. The system scored Force from this.
If you clean this up. This is already in the high band. Holding it is the work. Projection, not a score change.
Feet Together Machine Rounds is the drill that moves this.
Sample
Flaw fix
Do not chase a bigger swing.
Root cause. Rotation and how much energy gets into the ball.
Coaching cues
- Late gather, strong turn.
Drill prescription
Feet Together Machine Rounds
In everyday words. Feet-together start with a stride away, run versus the machine to fix early hip extension at speed.
Rung. Machine
Reps. 2 sets of 8
Pass. 5 of 10 reps are hard contact with the back heel up, front leg firm and a balanced finish held for 2 seconds
Equipment. machine
Feet-together start with a stride away, run versus the machine to fix early hip extension at speed.
Game Velo Plus Overload Machine
In everyday words. Machine set 3-5 mph above game speed with a full pitch mix; hitter must still turn hard on time.
Rung. Machine
Reps. rounds of 6
Pass. 5 of 10 reps are hard contact with the back heel up, front leg firm and a balanced finish held for 2 seconds
Equipment. machine
Machine set 3-5 mph above game speed with a full pitch mix; hitter must still turn hard on time.
Path
Up 11Path 50: Knee-high flips still drop the fat end of the bat. Orange Flat Bat - Can't Get Beat - Hold the Angle would push this toward 55.
Average for level
Journeyman · Toss stationThe bat stays on a line through the ball, instead of dipping under it or chopping down.
You already. The line holds on a belt-high flip.
Leaking. Knee-high flips still drop the fat end of the bat.
Proof. Low flips are popped or topped.
Missiles, not moonshots.
Measured. The tilt of the bat when it meets the ball 0°. The system scored Path from this.
If you clean this up. Projection 55, 55 and up. Not a score change.
Orange Flat Bat - Can't Get Beat - Hold the Angle is the drill that moves this.
Sample
Flaw fix
Knee-high flips still drop the fat end of the bat.
Root cause. August was a tee problem. You fixed the still ball. A moving ball at the knees is the next step, not a new swing. The machine can wait until the low toss is honest.
Coaching cues
- Square contact rides out on a line. Go over the top of it and it dies. Pop it up and you were under it.
- Can't Get Beat - Hold the Angle LD
Drill prescription
Orange Flat Bat - Can't Get Beat - Hold the Angle
In everyday words. Flat-bat station. Air Raid: flat side faces the ball, line drives only; "Pop-ups and the bat going over the top of the ball tell you what went wrong." 1 round, 8 swings.
Rung. Toss
Reps. 1 round, 8 swings, before the game bat (Air Raid)
Pass. Eight of ten front-toss swings at the knees leave on a line or as a ground ball. None are popped up.
Equipment. orange flat bat, whiffles ("Flat Bat Whiffles")
Flat-bat station. Air Raid: flat side faces the ball, line drives only; "Pop-ups and the bat going over the top of the ball tell you what went wrong." 1 round, 8 swings.
Drop Toss (incl. 2 Strike Drop Toss Whiffle)
In everyday words. Toss from above; "Drop Toss (2 Strike) Whiffle", "Toss Teams (Angle / Drop & Power)".
Rung. Toss
Reps. 8 of 10 reps.
Pass. 7 of 10 reps go as line drives or hard grounders to the target field (no pop-ups, no the bat going over the top of the ball)
Equipment. whiffles
Toss from above; "Drop Toss (2 Strike) Whiffle", "Toss Teams (Angle / Drop & Power)".
Hitting concepts
Hitting Score
Hitting Score 52: this is the average of timing, adjustability, and approach. Adjustability is the next step.
No earlier number
Timing
No earlier numberTiming 58: You are on time for the pitch you want. Hold this.
Above avg for level
Craftsman · Machine or mixed throwsYou start your move when the ball is on the way, so you meet it out in front.
You already. You are on time for the pitch you want.
Leaking. The pitch you do not want still rushes the swing.
Proof. Middle-in contact is on time.
Measured. Load lag 66 ms. The system scored Timing from this.
If you clean this up. This is already in the high band. Holding it is the work. Projection, not a score change.
Drills coming is the drill that moves this.
Sample
Flaw fix
The pitch you do not want still rushes the swing.
Root cause. Rhythm, load, and getting on time.
Coaching cues
Drill prescription
Drills coming
Rung. Machine
Reps. One round. Stop on a miss.
Equipment. A machine, or mixed toss, and a bat.
Sample. The pitch you do not want still rushes the swing.
Adjustability
No earlier numberAdjustability 47: A down-and-away flip still gets the middle-pitch swing. Angle Toss (FH / BH) would push this toward 55.
Average for level
Journeyman · Easy flipYou can change the swing when the ball is higher, lower, inside, or away.
You already. You cover the pitch you expect.
Leaking. A down-and-away flip still gets the middle-pitch swing.
Proof. That ball is a ground ball to the pull side.
Measured. Location miss 9.9 in. The system scored Adjustability from this.
If you clean this up. Projection 55, 55 and up. Not a score change.
Angle Toss (FH / BH) is the drill that moves this.
Sample
Flaw fix
A down-and-away flip still gets the middle-pitch swing.
Root cause. You are on time for the pitch you want. The pitch you get, down and away, still gets the wrong swing. You asked to drive the ball in the middle, and this one does not. Both fixes live on the toss station this week. Not the machine. Not live.
Coaching cues
- Look for YOUR pitch in YOUR zone.
Drill prescription
Angle Toss (FH / BH)
In everyday words. Run Production Whiffle Circuit: "Angle Toss FH / BH", "Angle Toss (F/B)".
Rung. Toss
Reps. 8 of 10 reps.
Pass. Six of ten mixed flips, in and away, are put in play up the middle. No max-intent swings.
Equipment. whiffles
Run Production Whiffle Circuit: "Angle Toss FH / BH", "Angle Toss (F/B)".
Adjustability Toss (Mix / Outside)
In everyday words. Mixed-location toss station ("Outside Adjustability Toss", "Adjustability (Mix Toss)").
Rung. Toss
Reps. 8 of 10 reps.
Pass. 7 of 10 reps are on-time hard contact to the field that matches the pitch location, or the correct take/swing call
Equipment. toss balls, screen
Mixed-location toss station ("Outside Adjustability Toss", "Adjustability (Mix Toss)").
Approach
No earlier numberApproach 51: The toss does not show a count. Drills coming would push this toward 55.
Average for level
Journeyman · Easy flipYou decide before the pitch whether this is your swing, and you stick to that plan.
You already. The goal is a ball driven in the middle.
Leaking. The toss does not show a count.
Proof. No count on the file.
The toss does not show a count, and the goal is a ball driven in the middle.
Limited from videoMeasured. Decisions kept 5.2 of 10. The system scored Approach from this.
If you clean this up. Projection 55, 55 and up. Not a score change.
Drills coming is the drill that moves this.
Sample
Flaw fix
The toss does not show a count.
Root cause. Plan, count, and pitch selection, including the two-strike Grinder adjustment.
Coaching cues
Drill prescription
Drills coming
Rung. Toss
Reps. 8 of 10 reps.
Equipment. Toss balls and a bat.
Sample. The toss does not show a count.
Not scored yet · we don't guess
- Exit velocity Need a sensor. We do not guess.
- Chase rate Need a live at-bat.
- Count plan This toss does not show a count.
Video checklist · what we need next
- Open-side front toss
- Low and away flips
- A live at-bat with counts
Session log Up 8 since August
Swing Score · only your past
Rung earned: Toss. Brick laid.
- Aug 12
- Oct 16
- Foundation Score—
- Hitting Score—
- Connection—
- Force—
- PathUp 11Apprentice → Journeyman
- Timing—
- Adjustability—
- Approach—
Drop Toss (incl. 2 Strike Drop Toss Whiffle)
Scoreboard
Up 8 since August
Only your past. Pick a line.
Station focus Next steps · Coaching cues
- Station name
- Stay on the line
- Concept
- A fat end of the bat that matches the pitch plane stays in the zone.
- Drill and reps
- Orange Flat Bat - Can't Get Beat - Hold the Angle 1 round, 8 swings, before the game bat (Air Raid)
Drop Toss (incl. 2 Strike Drop Toss Whiffle) His plans do not list a count. - Cue
- “Square contact rides out on a line.”
- Win
- Eight of ten front-toss swings at the knees leave on a line or as a ground ball.
- Station name
- The pitch you get
- Concept
- One swing fits one spot.
- Drill and reps
- Angle Toss (FH / BH) His plans do not list a count.
Adjustability Toss (Mix / Outside) His plans do not list a count. - Cue
- “Look for YOUR pitch in YOUR zone.”
- Win
- Six of ten mixed flips, in and away, are put in play up the middle.
What you already own
- Your back heel stays down and the front leg stays firm.
- On the middle-in toss, your hands stay back until the hip goes.
- You are on time for the pitch you want.
- Contact is on the middle of the bat when the flip is belt high.
The data shows the leak
Flaw > Fix
1ROOT CAUSE
Flaw. The line holds on a belt-high flip.
Why. August was a tee problem.
Stay on the line
“Square contact rides out on a line.”
Orange Flat Bat - Can't Get Beat - Hold the Angle 1 round, 8 swings, before the game bat (Air Raid)
Drop Toss (incl. 2 Strike Drop Toss Whiffle) His plans do not list a count.
2
Flaw. On a down-and-away flip you swing the middle-pitch swing.
Why. You are on time for the pitch you want.
The pitch you get
“Look for YOUR pitch in YOUR zone.”
Angle Toss (FH / BH) His plans do not list a count.
Adjustability Toss (Mix / Outside) His plans do not list a count.
| Flaw (what we see) | Why it matters | Fix and cue | Drill |
|---|---|---|---|
| 1The line holds on a belt-high flip. ROOT CAUSE | August was a tee problem. | Stay on the line“Square contact rides out on a line.” | Orange Flat Bat - Can't Get Beat - Hold the Angle 1 round, 8 swings, before the game bat (Air Raid) Drop Toss (incl. 2 Strike Drop Toss Whiffle) His plans do not list a count. |
| 2On a down-and-away flip you swing the middle-pitch swing. | You are on time for the pitch you want. | The pitch you get“Look for YOUR pitch in YOUR zone.” | Angle Toss (FH / BH) His plans do not list a count. Adjustability Toss (Mix / Outside) His plans do not list a count. |
You already turned the still ball into a line. Now we build the base under that, rep by rep.
Coach's notes
The plan Earn each step
- Step 1 →Flat-bat toss.
- Step 2 →Film eight swings and count the ones that stay flat.
- Step 3 →Add the mixed flip only after the line is honest.
- Step 4 ✓Up the middle.
The chain. The fat end of the bat drops on the low flip, the ball is popped or topped, and the down-and-away flip gets the middle-pitch swing. Fix the path and the chain breaks.
Alex, I put this front-toss clip next to your August 12 report. You are 17, you play shortstop, and you want to drive the ball in the middle of the field. Swing Score then: 46. Swing Score now: 54. That is your own August number. Missiles, not moonshots. In August the fat end of the bat worked up through a low tee. Path was 39. On this clip, middle-in, the fat end of the bat stays on the line longer and the ball jumps off the middle of the bat. Path moved from 39 to 50. Your back heel still stays down until the hip clears, and the front leg stays firm. On the middle-in toss, your hands stay with the back shoulder until the hip goes. Contact is on the middle of the bat. Do not chase a bigger swing. The line still fails when the flip is at the knees. The fat end of the bat drops under your hands and the ball is popped or topped. You fixed the still ball. A moving ball at the knees is the next step, not a new swing. Path: Journeyman on your Skill Ladder. Toss station. Cue: “Square contact rides out on a line. Go over the top of it and it dies. Pop it up and you were under it.” Pass: Eight of ten front-toss swings at the knees leave on a line or as a ground ball. None are popped up. The second miss is the pitch you do not want. On a down-and-away flip you swing the middle-pitch swing. Your hands drop, the fat end of the bat goes over the top of the ball, and it is a ground ball to the pull side. You are on time for the pitch you want. The pitch you get still gets the wrong swing, and it is not a ball driven in the middle. Adjustability: Journeyman on your Skill Ladder. Toss station. Cue: “Look for YOUR pitch in YOUR zone.” Pass: Six of ten mixed flips, in and away, are put in play up the middle. No max-intent swings. Both of those live on toss this week. The machine can wait. Live can wait.
Morgan Hale
The plan Earn each step
- Step 1 →Flat-bat toss.
- Step 2 →Film eight swings and count the ones that stay flat.
- Step 3 →Add the mixed flip only after the line is honest.
- Step 4 ✓Up the middle.
The chain. The fat end of the bat drops on the low flip, the ball is popped or topped, and the down-and-away flip gets the middle-pitch swing. Fix the path and the chain breaks.
Compare
Two of your own sessions. Only your past.
Swing Score
Aug 12
Up 8
Oct 16
Connection
Aug 12
No earlier number
Oct 16
Force
Aug 12
No earlier number
Oct 16
Path
Aug 12
Up 11
Oct 16
Timing
Aug 12
No earlier number
Oct 16
Adjustability
Aug 12
No earlier number
Oct 16
Approach
Aug 12
No earlier number
Oct 16